Trapped

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Waiting

jun 17, 2008

Ok, I don't wanna leave you without updates for so long, but... there's nothing exciting happening right now. Yeah, something's going on, but... there are some issues to solve before I can tell you about it.

I wish I could tell you something's gonna happen really soon, but I already did it and guess what? I was wrong. So i'll keep writing these stupid posts so you can see we're not dead and we didn't stop making things.

The Labyrinth is already in production. I can't say anything else about it, and damn it: The Labyrinth isn't the big news.

So, if you wanna think about something, try these:

- Have you heard the news about Sergey Brin? I gotta say the idea that we're coming closer and closer to be able to travel to space for fun, and that there are a lot of private investors working on it, really exciting. Have you noticed that we are living in the future or am I just getting old?

- I'm a huge fan of myths and legends. And if I were to visit Florida, I'd certainly try to find everythind I could about this.

- Isn't Bhâskara II a great name?

- Frogs are cool.

Yes, you can link these informations. Or, at least, we can, but soon we'll explain it to you. Meanwhile...

Meanwhile I'm taking some short vacations, and I'm going to spend some days travelling through some cold places in Brazil, drinking some wine and having some fun. Yeah, I do that sometimes. I'll let you know when I'm back.

Cheers.


Rodrigo Roesler
comments (13)

zzzzzzzzzzzzzzzzz

jun 3, 2008

Ok, sorry for the strange title. I'm just agreeing with a comment from the previous post.

The thing is we don't want to talk about The Labyrinth right now, because of some other project. But we can't tell you anything about some other project yet, and that's not up to us. So, unless you want me to comment the last Indiana Jones movie or sing a Monty Python song, there's not much I can do.

We're sorry about the delay. And I can guarantee you that right now we're really anxious to tell you everything that's been going on. But... we'll have to ask you for a little more patience.

What we can say is that The Labyrinth is already in production. Which means... ALL CHANGE (have you listened to Supper's Ready, by Genesis, already?).

Oh, and a personal curiosity: are there any EJEF members reading this?


Rodrigo Roesler
comments (7)

Random stuff

may 6, 2008

Ok, let's be honest: Trapped has a lot of limitations. We knew that from the beginning, but it was an experience. Now we can say it was a successful one, but still an experience.

So the original plan was to build the trilogy and then start over a new engine, that would allow us to make better games and build bigger storylines.

Some new facts, including an insanely rich japanese guy, a rumour about a Beatles reunion and a really old hermit, made us think otherwise.

So now we have three things happening simultaneously: one of them you'll discover in a few days - or so we hope. The second one is called Agent 2.0, and it's the new engine that is being built at the same time as The Labyrinth, the first game to use it and, again, an experience.

The third one is Agent 3.0, it's related to an angel and it probably won't be finished until 2009. Until then, we plan to use Agent 2.0 to release more and more games, even after the Trapped trilogy is finished.

So don't worry, we won't abandon you that soon.

-------------------------------------------------------

Have you ever heard of Diego Floor? He's studying to be a physicist. But he's also a really gifted illustrator. A name for you to take note.

-------------------------------------------------------

The Dark bonus: even though no one noticed (at least in the forums we follow), we gave you a CLUE some time ago. So here's another one: what if, instead of Trapped, David was Lost?

Think about it. Better yet, try to apply it. Somewhere. Somehow.

Cheers


Rodrigo Roesler
comments (15)

Rabbit Tell

apr 8, 2008

Ok, so we weren't bought by a huge corporation. Neither we have more money than we can count. But yes, we started our own small company, and we're pleased to present you Rabbit Tell. Yeah, that same rabbit statue from the first game.

And what changes with that? Just a few things. First of all, we're migrating this blog so we don't need to keep more than one. We'll make this the smoother transition we can, so you don't have to change anything in your favorites or subscriptions, but there will be a transition.

Second, a lot of people asked us not to end the Trapped trilogy. Well, it was always meant to be a trilogy, and it was always meant to be a story with an end, so after The Labyrinth we won't continue it - until we can produce Trapped - for real, but that's an uncertain project for a still distant future. Anyway, Rabbit Tell will allow us to create other games, other stories, other concepts. And that's not bad at all.

Third, now Trapped will be officially hosted under http://trapped.rabbittell.com. The current url will be kept, so don't worry about that. Specially, if you found those two coins (some of you know what I'm talking about), you'll want to play The Labyrinth under the current url or else have to find them all over again in the new one.

Other than that, well... soon enough you'll have news. Really soon, actually.

Cheers to all.


Rodrigo Roesler
comments (11)

A bright new future

apr 1, 2008

We are pleased to announce that Rabbit Tell was bought by a huge corporation for more money than we can count. Of course, they are now owners of the Trapped trilogy.

The corporation, that doesn't want to reveal its name just yet, has imposed some minor changes in our gameplay and story. So you might want to play the games all over again and find the hidden items. One tip: the White Rabbit carries a rose to the garden in the Dark.

Other changes are:

- David is now Simon;

- Becca is a diabetic;

- A dwarf will become friends with Becca's dad;

- Becca's dad will become a zombie in The Labyrinth.

We will also be releasing REAL mutant pears. A Brazilian candy company called "Guri" is responsible for the manufacturing of the new candy. What does it taste like? Buy it to find out.

And last, but not least, with our new budget we were able to hire Ian Anderson of Jethro Tull to compose a original soundtrack for the series, that will later be available in CD and Cassette through Rabbit Tell Records and sold online.

Mutant Pear Candy will be available next week at www.rabbittell.com/store. Changes in Trapped gameplay have already been made (if they don't work, just keep reloading). Trapped soundtrack is scheduled for release in September.


Bruno Maestrini
comments (6)

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Trapped - created, designed and developed by Rabbit Tell - 2007-2008